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Creating Knowledge Schemas
Connectivism
Cognitivism
Constructivism
Andragogy
Behaviorism
  • Knowledge connections made through interaction with technology.

  • Accurate up-to-date information is the most important. 

  • Learner controls the process 

  • Real-life, authentic problem-solving

  • Learning validated by peers

  • Creating internal mental structures. 

  • Information presented hierarchically.

  • Direct practice with feedback.

  • Focused on adult-learner's experience, readiness and motivation.

  • Learners need to know why, how and what they are learning.

Learner - Centered
Environment - Centered
  • Stimulus-Response focused.

  • Performance consequences reinforced by the environment.

  • Immediate feedback

Skill Response

References

Ertmer, P.A. & Newby, T.J. (1993).  Behaviorism, Cognitivism, Constructivism: Comparing Critical Features From an Instructional Design Perspective. Performance Improvement Quarterly, 6(4), 1993, pp. 50–72. 

Knowles, M.S., Holton, E.F. & Swanson, R.A. (2005). The Learn Adult Learner. Boston, MA: Elsevier.

Siemens, G. (2005).  Connectivism: A Learning Theory for the Digital Age. Retrieved from http://itdl.org/journal/jan_05/article01.htm

 

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